The high technical level of our products is possible thanks to our own research and development. In addition to our core products, we also explore possibilities of AR technology in special projects.
We use and develop our own 3D engine with native support of DX 11.3+, UWP to be really fast on Hololens. Fata Morgana engine support AR and VR, MS MR and openXR, target is to be faster and more secure than general multiplaform 3D engines.
In Fata Morgana engine we also support 3D point clouds, we are able to live stream 1M points into Hololens (60 FPS).
We use our own implementation of Aruco markers, that allow as more flexible usage like hybrid position tracking, multiple markers tracking, asymmetric nonsquare markers or inverse markers.
For 1st Faculty of Medicine we are developing training tool that will allow students to train on figurine and see realistic patient body over that figurine with color changing, emotions, eye movements and so on.
For Technical University of Liberec, we have developed a tool and pipeline for external motion tracking of Hololens on motion capture system by Vicon.